# Community

Source: https://sh4zam.com/community/

> Where to ask about SH4ZAM - the

The `#sh4zam` channel within the [Simulant Discord Server](https://discord.gg/G2Ay9kxec2) for Dreamcast development is the best place to ask questions, get help, give feedback, or discuss anything relating to SH4ZAM. Also, feel free to [open tickets](https://github.com/gyrovorbis/sh4zam/issues) for any issues or feature requests.

## Links

- Source: [github.com/gyrovorbis/sh4zam](https://github.com/gyrovorbis/sh4zam)
- Issues and feature requests: [GitHub issues](https://github.com/gyrovorbis/sh4zam/issues)
- Chat: `#sh4zam` on the [Simulant Discord](https://discord.gg/G2Ay9kxec2)
- KallistiOS: [KallistiOS](https://github.com/KallistiOS/KallistiOS) and [kos-ports](https://github.com/KallistiOS/kos-ports)
- Code of Conduct: [Don't be a dick.](https://github.com/gyrovorbis/sh4zam/blob/master/CODE_OF_CONDUCT.md)

## Acknowledgements

SH4ZAM began as a collection of inline assembly routines developed specifically to accelerate the math in the Grand Theft Auto 3 and Vice City DC ports. Those routines, along with many others from various contributors, were separated and combined into a single standalone library. Special thanks to the following individuals who have either directly or indirectly contributed to SH4ZAM:

- Falco Girgis
- Paul Cercueil
- Oleg Endo
- jnmartin64
- Stefanos Kornilios Mitsis Poiitidis
- MoopTheHedgehog
- Mikael Kalms
- Twada
- TapamN
- UnknownShadow
- yomboprime
- David Reichelt
- Luke Benstead
- Ian Michael
- HailToDodongo
- Jesse Stojan
- Jamie Hyland
- Aleios
- John Brooks
- Daniel Fairchild
- BruceLeet
- Eric Fradella
- Donald Haase
- IANN (@meisei4)
- Niels "Mouse's Mistake" Van Son

## License

SH4ZAM is MIT licensed, © Falco Girgis and SH4ZAM contributors.

## Related

- [Contributing](https://sh4zam.com/contributing/)
- [Showcase](https://sh4zam.com/showcase/)
- [Changelog](https://sh4zam.com/changelog/)
