shz_mat4x4_apply_translation
SHZ_INLINE void shz_mat4x4_apply_translation(shz_mat4x4_t* mat, float x, float y, float z) SHZ_NOEXCEPT;Adds the given 3D vector components to the translational values of the given matrix.
Parameters
Section titled “Parameters”| Name | Type | Description |
|---|---|---|
mat | shz_mat4x4_t * | |
x | float | |
y | float | |
z | float |
Returns
Section titled “Returns”Nothing (void).
- This routine does not use XMTRX.
Naming and requirements
Section titled “Naming and requirements”shz_mat4x4_tandshz_mat2x2_targuments must be 8-byte aligned. Unaligned data goes through thefloat[16]parameters of the_unalignedroutines.
Availability
Section titled “Availability”- C++ equivalent:
shz::mat4x4::apply_translation - Type-generic form: none
- Back-ends: SH4: shared C implementation · SW: portable C · SPU: shared C implementation
- Defined in:
sh4zam/shz_matrix.h:407 - Module: Matrix, section "Applying"