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shz_xmtrx_rotate_y

Markdown
SHZ_INLINE void shz_xmtrx_rotate_y(float radians) SHZ_NOEXCEPT;

Multiplies and accumulates XMTRX by a 3D rotation matrix about the Y axis.

NameTypeDescription
radiansfloat

Nothing (void).

  • C++ equivalent: shz::xmtrx::rotate_y
  • Type-generic form: none
  • Back-ends: SH4: dedicated SH4 implementation · SW: portable C · SPU: shared C implementation
  • Defined in: sh4zam/shz_xmtrx.h:577
  • Module: XMTRX, section "GL Transformations"